13 Things that Keep Us Motivated as Software Developers

I've been developing software for 10 years now. Every now and again I wonder what it is that makes me tick. What's the element that makes me come to want to go work in the mornings. In other words, what is it that motivates us as software developers?

Find, Fix, and Avoid Performance Problems in C# .NET: 10 Best Practices

Don't know about you, but I'm obsessed about performance. I've gathered a list of 10 best practices on dealing with performance problems, starting with when you need to deal with them at all.

C# Debugging in Visual Studio 2019 Tutorial - Part 1

This tutorial is part of a series: Part 1 – Getting started with Visual Studio Debugging Part 2 – Visual Studio Debugging Tool Windows Unfortunately, writing code goes hand in hand with creating bugs. We all cause bugs, it’s one of the inevitable facts of life. This process of solving those bugs is called Debugging. Debugging comes in many forms: Stepping through the code with a debugger, investigating logs, unit testing, profiling, and analyzing dumps.

Extension Methods Guidelines in C# .NET

Extension methods are awesome, right? They are probably most widely used in the LINQ feature. But when should we use them? And when shouldn't we? Let's talk guidelines.

8 Techniques to Avoid GC Pressure and Improve Performance in C# .NET

Poor memory management can hurt performance in many ways. One such effect is called GC Pressure. This article will show 8 techniques to minimize GC pressure, and by doing so, improve performance.

Cache Implementations in C# .NET

One of the most commonly used patterns in software development is Caching. It's a simple, yet extremely effective concept. The idea is reuse of results. When performing a heavy operation, we will save the result in said cache

Class Instantiation Guidelines in Object Oriented Languages: When to choose Singleton, Static, Extension methods or Dependency Injection

I'd like to tackle an old dilemma: Class instantiation. Which pattern do you use to create a class? Do you always use a new statement? Do we still need to use Singleton or Factory? Should we always use dependency injection? How about static classes, are they truly evil?

Performance Showdown of Producer/Consumer (Job Queues) Implementations in C# .NET

I recently wrote 3 blog posts on different Producer/Consumer (Job Queues) implementations. In this article, we will compare performance of all the approaches, including...

7 Debugging Techniques for when your .NET application Freezes (hangs)

How many times did you use a desktop application to end up with a frozen unresponsive window? This article is about what we are to do when our .NET application freezes. We're going to explore tools and debugging techniques to see where the program is stuck and to find the core cause of the issue.