We have a pretty great ecosystem for C# and .NET. We have amazing IDEs like Visual Studio, a fast runtime, good troubleshooting tools, etc. But I think we can do much better. I think the .NET ecosystem can be somewhat inspired by the development process in JavaScript and TypeScript projects. I’m talking about Visual Studio, MSBuild, and the .NET SDK being a closed ecosystem, whereas in JavaScript there’s an open ecosystem that enables amazing extensibility by the community.
Six productivity tips when using ReSharper or Rider
If you're like me, then you're addicted to productivity tools. That's one of the reasons why I love Visual Studio—it has an endless amount of productivity tricks. This post is going to show five such tricks that help in my work every day.
The Immediate Window looks pretty straightforward, but it hides some cool features. In this post, I’ll show you five tricks you can use with this window that you absolutely should know if you want to debug faster.
We are constantly dealing with libraries and NuGet packages. These libraries depend on other popular libraries and there are a lot of shared dependencies. With a large enough web of dependencies, you'll eventually get into conflicts or hard situations. The best way to deal with such issues is to understand how the mechanism works internally.
It's not so rare to see weird things happen in 3rd party library code. Call some method and you've got a strange exception. Or an incorrect behavior or even a process crash. It sure would be nice to debug some of these issues. In this article we're going to do just that - You'll see how to debug 3rd party library code in Visual Studio.
One of the most important concepts in modern programming is Exceptions. They were introduced in the 60's with LISP and eventually made their way to practically all modern programming languages. This article is an extensive guide to dealing with exceptions in Visual Studio.
This tutorial is part of a series: Part 1 – Getting started with Visual Studio Debugging Part 2 – Visual Studio Debugging Tool Windows In the previous tutorial, we saw some of the basics of debugging in Visual Studio. This included Breakpoints, Navigation through code, and Investigating variables with the DataTip and QuickWatch. In this tutorial we will go over all the windows Visual Studio has for debugging.
This tutorial is part of a series: Part 1 – Getting started with Visual Studio Debugging Part 2 – Visual Studio Debugging Tool Windows Unfortunately, writing code goes hand in hand with creating bugs. We all cause bugs, it’s one of the inevitable facts of life. This process of solving those bugs is called Debugging. Debugging comes in many forms: Stepping through the code with a debugger, investigating logs, unit testing, profiling, and analyzing dumps.